place GAMM Game Museum
Admission is free
ADMISSION FREE
- November 19th to 20th
- GAMM Game Museum
welcome
Welcome to Checkpoint Festival of Interactive Experiences
A vibrant, immersive gathering designed to convene the most imaginative and forward-thinking voices in the European games sector. More than just a conference, Checkpoint Festival, is where artistry meets enterprise—celebrating the cultural and artistic value of interactive works while exploring fresh approaches to collaboration and sustainable business.
November 19 - 20, 2026
Be part of Europe’s Playful Renaissance.
On November 19 and 20, 2026, GAMM hosts the third edition of the Checkpoint Festival—two days dedicated to video games as a form of cultural expression, a creative medium, and a phenomenon capable of engaging with diverse worlds. Admission is free.
Why you should Join Event
Forward Thinking Voices
A schedule focused on games culture, diversity, inclusion and innovation with national and international speakers.
Unique Experiences
Checkpoint isn't just a Festival, it's an interactive experience, dive into European culture and stay tuned for exclusive experiences in the city of Rome and beyond.
Networking
An occasion to create new connections and dive into old ones in a location central in Europe with a vibrant atmosphere celebrating the cultural and artistic value of interactive works
Innovative Venue
GAMM Game Museum awaits you in its dynamic brand new space with three thematic areas a unique collection digital and physical and more than 1000 games to play.
Hybrid Mode
The 2026 event will be a hybrid event—accessible both in person and online—to broaden participation and remove barriers for underrepresented communities worldwide
Landmark Gathering
Join us to celebrate culture, empower creators, and advance inclusion across the European video games sector.
The Speakers
The Speakers
The Speakers
Schedule
Round Table | Authorship in Video Games
A discussion exploring the concept of authorship in video games and the recognition of video games as a complex cultural form, resulting from the intersection of writing, design, art, technology and production.
GTA: In-Depth Discussion and Media Partnership
A panel dedicated to Grand Theft Auto, one of the most influential franchises in video game history, exploring its impact on the industry, contemporary imagination and popular culture.
Media partnerScreenWorld Documentary Screening
A special screening exploring the relationship between video games, digital culture and audiovisual languages.
Milestone: An Italian Success Story
A talk dedicated to Milestone, one of the leading companies in the Italian video game industry, exploring the studio's history, the evolution of its productions and Italy's role in the international market.
AIV | Educating the Next Generation of Video Game Creators
A meeting with AIV – Italian Academy of Video Games, dedicated to training the next generation of professionals and creators in the video game industry.
An in-depth look at the skills currently required by the market and the emerging career opportunities associated with the development of interactive works.
GTA and Cinema: The Culture of Grand Theft Auto
A round table exploring the relationship between the world of Grand Theft Auto, cinema, audiovisual imagery and contemporary popular culture.
The panel will examine influences, references and crossovers between different creative languages.
Media partnerGTA, Content Creators and the Audience
An open and informal meeting with influencers, content creators and the public, focusing on the Grand Theft Auto community, digital communication and the relationship between video games and younger generations.
The session will conclude with a special focus on GTA 6.
Round Table | Identity and Cultural Value of Interactive Works
A discussion dedicated to the recognition of authors and creative processes within interactive works.
An opportunity to explore the roles of designers, directors, screenwriters, producers and other creative professionals in shaping the identity of a video game.
Age of Games: History and Video Games
An in-depth discussion on the relationship between history, video games and public engagement, with particular attention to the ability of interactive works to narrate, interpret and make historical and cultural heritage more accessible.
Invader Studios: Developing Video Games in Italy
A meeting with Invader Studios, exploring the experience of this Italian development studio and the creative, production and entrepreneurial dynamics involved in video game development.
An opportunity to examine the journey from the birth of a project to its distribution on the international market.
EFGAMP | Video Games, Authorship and Museums
A live-streamed meeting with EFGAMP, dedicated to the role of museums and cultural institutions in preserving, studying and promoting Europe's video game heritage.
Workshop in Collaboration with AIV | Careers in the Video Game Industry
A workshop introducing participants to the main professions in the video game industry and the skills required to work in game development.
Through practical examples, the workshop will explore the roles of Game Designer, 3D Artist, Developer, Art Director, Producer and Sound Designer.
The session will provide an overview of educational pathways, professional tools and the different stages involved in producing an interactive work. Particular attention will be given to emerging employment opportunities and the skills most in demand across the industry.
An opportunity to help young people and students explore career paths in a creative, technology-driven and constantly evolving sector.
DJ Set & Aperitivo
The third edition of Checkpoint Festival will conclude with a DJ set and aperitivo, open to guests, industry professionals and festival attendees.
An informal networking opportunity bringing together industry representatives, students, creators and video game enthusiasts.
Partners
Contact US
Contact us
Get in touch
Questions about the festival, the program or media partnerships? Send us a message and we will get back to you as soon as possible.
The venue
GAMM Game Museum
Address
Via delle Terme di Diocleziano, 35 · Rome, Italy
Dates
Thursday, November 19 – Friday, November 20, 2026
FAQ
Frequently asked questions
Yes. Admission is free on both days, November 19 and 20, 2026.
The third edition takes place on Thursday, November 19 and Friday, November 20, 2026, with sessions from 10:30 AM to 5:30 PM.
The venue is the GAMM Game Museum, Via delle Terme di Diocleziano 35, Rome, Italy.
Two days of talks, round tables and a documentary screening, with a focus on authorship in video games, Italian game development, training for new authors, and the links between games, history, music and education.
Thursday includes the GTA sessions, ending with a moment dedicated to playing GTA 6. Friday closes with a DJ set and aperitivo.
Checkpoint Festival is organized by Kabuto S.R.L. in partnership with the GAMM Game Museum.
For questions about the program or media partnerships, use the contact form on this page or write to info@checkpointfestival.com.
8800
Participants
300
Topics
50
speakers
20
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